In 2026 teams will explore how robots can help shape, protect, and grow art and culture in today’s world. From ancient cave paintings to modern digital art, from fashion to architecture, people have always used creativity to tell stories, preserve traditions, and inspire change. And robots are becoming creative partners and protectors of our cultural history. They can bring old art back to life, help create new and exciting forms of art and make cultural treasures easier to access for people everywhere. Robots can also help communities share their stories in new and powerful ways. When Robots Meet Culture endless possibilities arise!
WRO Categories
Age: Elementary: 8-12 | Junior: 11-15 | Senior: 14-19 years old
Team size: 2-3 people guided by a coach
Hardware: Free choice (new starting season 2025)
Software: Free choice
Maximum size: Max. 25 x 25 x 25 cm
Characteristics: Build and program a robot that solves challenges on a field.
Age: Elementary: 8-12 | Junior: 11-15 | Senior: 14-19 Team size: 2-3 people guided by a coach Hardware: Free choice Software: Free choice Maximum size: Must fit in 2x2x2m booth Characteristics: Develop a robot project that helps solve real world problems.
Age:14-22 (new starting 2025 season) Team size: 2-3 students guided by a coach Hardware: Free choice Software: Free choice Maximum size: Max. 30 x 20 x 30cm Characteristics: Advanced robotics following current research trends.
Age: 11-19 Team size: 2-3 people guided by a coach Hardware: Free choice, with LEGO® or Arduino controller Software: Free choice Maximum size: Max. 20 x 20 x 20 cm Characteristics: Teams design 2 robots that compete with robots of another team.